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[BOATO] Versão 7.07 tem changelog vazado e pode sair ainda hoje! Confira os novos itens e os novos upgrades

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[AVISO: Este artigo é baseado em rumores, nenhuma das fontes do artigo são oficiais]

 

 

No dia 19 de setembro, a Valve emitiu um comunicado oficial pelo blog do Dota2 avisando que o novo patch patch chamado de “The Dueling Fates” demoraria em torno de um mês.
Hoje dia 17 de Outubro, um mês depois, os boatos do novo patch aparecem como nunca nas principais comunidades de Dota 2.

Confira o changelog não oficial, que está sendo traduzido para PT-BR no momento


NEW ITEMS

Bronze Beetle (tradução provável Besouro de Bronze)

Novo item consumível, aguardamos detalhes do mesmo

+Show details (Não tivemos acesso aos detalhes do item)

 

Crown of Havoc (tradução provável Coroa de Havoc)

Novo item formado por Veil of Discord (Véu da discórdia), Oblivion Staff (cajado do Oblívio), and a Recipe (Receita)

+Show details (Não tivemos acesso aos detalhes do item)

 

Emerald Escutcheon (tradução provável Brasão de Esmeralda??)

Novo item formado por Hood of Defiance (Capuz da Audácia),  Linken’s Sphere (Esfera de Linkens), and a Recipe (Receita)

+Show details (Não tivemos acesso aos detalhes do item)

 

Faerie Bomb (tradução provável Bomba de Fada? )

Novo item formado por Faerie Fire (Fogo de Fada), and a Recipe (Receita)

+Show details (Não tivemos acesso aos detalhes do item)

 

Saint’s Sandals (tradução provável Sandálias dos Santos )

Novo item formado por Tranquil Boots (Botas Serenas), Pipe of Insight (Cachimbo da Introspecção) , and a Recipe (Receita)

+Show details (Não tivemos acesso aos detalhes do item)

 

Sentinel Totem (tradução provável Totem Sentinela)

Novo item formado por Drum of Endurance (Tambor da Resistência) , and a Vanguard (Vanguarda)

+Show details (Não tivemos acesso aos detalhes do item)

 

Vorpal Blade (tradução provável Lamina Vorpal)

New item formed from Desolator (Desoladora) , Sange, and a Recipe (Receita)

+Show details (Não tivemos acesso aos detalhes do item)

 

Update em antigos itens

Blink Dagger (Adaga da Translocação)
Damage cooldown increased from 3 seconds to 5
Tempo de recarga após tomar dano de 3 para 5 segundos

Diffusal Blade (Lâmina Difusora)
Purge cooldown increased from 4 seconds to 12
Tempo de recarga do efeito Expurgar aumentado de 4 segundos para 12

Drum of Endurance (Tambor da Resistência)
Recipe cost reduced from 575 to 450
Custo da receita reduzido de 575 para 450

Force Staff (Cajado de Força)
Now requires Staff of Wizardry , Ring of Health, and a Ring of Regen
Agora requer Cajado de Feitiçaria, Anel da Vida e Anel de Regeneração
+Show Details  (Não tivemos acesso aos detalhes do item)

Ghost Scepter (Cetro Fantasma)
Cost reduced from 1500 to 1300
Custo reduzido de 1500 para 1300

Heart of Tarrasque (Coração de Tarrasque)
Now requires Reaver, Vitality Booster, and an Ogre Club
Agora requer Devastador, Amplificador de Vitalidade e Machado do Ogro
+Show Details (Não tivemos acesso aos detalhes do item)
Health Regeneration now grants 0.5% hp regen when on cooldown
Regeneração de vida agora garante 0.5% da Vida quando está em cooldown

Infused Raindrop (Gota Infundida)
Multiple Raindrops may now be combined if the sum total of charges remaining is less than 5
Mais de uma gota pode ser combinada, desde que o total de cargas do item seja menor que 5

Mask of Madness (Mascara da Loucura)
A redução da armadura ao ativar “Fúria”aumentou de 6 para 10
Berserk manacost increased from 25 to 60
Custo de mana aumentou ao ativar fúria de 25 para 60

Monkey King Bar (Famosa MKB)
Damage increased from 66 to 80
Dano aumentou de 66 para 80

Necromonicon
Recipe cost decreased from 1200 to 1000
Custo da receita diminuiu de 1200 para 1000

Observer Ward (Sentinela Observadora)
Cost decreased from 60 to 50
Custo diminuiu de 60 para 50

Scythe of Vyse (Foice de Vyse)
Tempo de recarga de “Enfeitiçar” reduzido de 22 segundos para 18

Update em heróis

 

ABADDON:
Strength gain from 2.6 to 2.9
Increased Mist Coil damage and heal from 100/150/200/250 to 150/200/250/300
Increased Mist Coil cast range from 800 to 1000

ALCHEMIST:
Strength gain from 2.1 to 2.4
Intelligence gain from 1.8 to 2.4
Unstable Concoction Throw range increased from 775 to 1200

ANCIENT APPARITION:
Movement speed reduced from 295 to 285
Reduced Chilling Touch damage from 50/60/70/80 to 40/50/60/70
Rescaled Chilling Touch attack speed slow from 20 to 30/25/20/15

BEASTMASTER:
Primal Roar stun duration increased from 3/3.5/4 seconds to 4/4.5/5

BLOODSEEKER:
Agility gain from 3 to 2.5
Base damage reduced by 4
Base armor reduced by 1
Bloodrite now mini-stuns any unit that it damages
Rupture cast range reduced from 1000 to 800

BOUNTY HUNTER:
Base intelligence from 19 to 24
Jinada slow duration rescaled from 3 seconds to 1/2/3/4
Jinada cooldown rescaled from 12/10/8/6 seconds to 6
Aghanim’s Scepter now causes Shuriken to refresh track duration on tracked units

BRISTLEBACK:
Warpath Max Stacks rescaled from 5/7/9 to 6/8/10
Increased Quill Spray base damage from 20/40/60/80 to 25/50/75/100

CENTAUR WARRUNNER:
Base damage increased by 4
Hoof Stomp manacost reduced from 130 to 100
Centaur Warrunner Level 25 Talent from +1 seconds Hoof Stomp stun duration to +2

CHAOS KNIGHT:
Chaos Bolt no longer stuns, and instead has a random chance to either root, silence, or slow for 50% for 3/4/5/6 seconds
Chaos Bolt max damage increased from 200/225/250/275 to 250/300/350/400
Phantasm illusion damage taken increased form 260% to 300%
Aghanim’s Scepter now grants an extra phantasm illusion
Aghanim’s Scepter Phantasm cooldown reduced from 110 seconds to 60 seconds

CHEN:
Strength gain from 1.8 to 2.6
Level 25 talent +200 Hand of God Heal increased to +300
Level 25 talent +2 Holy Persuasion Max Count increased to +3

CLINKZ:
SCEPTER ADDED
+Can consume ancient creeps
Strafe attack speed bonus reduced from 130 to 80
Strafe duration increased from 4/6/8/10 to 8/10/12/14
Searing Arrow manacost increased from 10 to 12
Death Pact target’s current health as health bonus rescaled from 50%/70%/90% to 30%/60%/90%

CRYSTAL MAIDEN:
Arcane aura allies mana regen bonus rescaled from 1/1.5/2/3 to 1/1.5/2/4
Freezing Field manacost reduced from 200/400/600 to 150/300/450

DARK SEER:
Base Intelligence from 23 to 21

DAZZLE:
Reworked Scepter on Dazzle
+Shallow Grave cooldown is now replaced with 3 charges with a 40/30/20/10 replenish time. Shallow Grave cannot be cast on units that have been affected by Shallow Grave within the last 10 seconds

DISRUPTOR:
Glimpse manacost rescaled from 100 to 80/120/160/200

DOOM:
Doom cooldown reduced from 145 seconds to 80
Aghanim’s Scepter now causes lifesteal from Doom Damage
Aghanim’s Scepter no increases duration

DRAGON KNIGHT:
SCEPTER ADDED
+Elder Dragon Form now grants unobstructed movement and vision

DROW RANGER:
Precision Aura agility as ranged attack damage bonus reduced from 20%/26%/32%/38% to 15%/20%/25%/30%
Marksmanship agility bonus reduced from 40/60/80 to 25/50/75

EARTH SPIRIT
Base intelligence from 18 to 15
Base armor reduced by 1

EARTHSHAKER:
Aghanim’s Scepter Enchant Totem leap range increased from 900 to 1300
Aftershock damage reduced from 75/100/125/150 to 60/80/100/120
Echo Slam no longer deals any initial damage
Echo Slam echo damage increased from 40/55/70 to 50/60/70

ELDER TITAN:
Reworked Scepter on Elder Titan
+Echo Stomp now disarms and silences targets for 2/3/4/5 seconds

GYROCOPTER
Base strength from 18 to 22
Base damage increased by 4
Increased movement speed from 325 to 330
Rocket Barrage search radius increased from 400 to 500

JAKIRO:
Level 20 talent +400 attack range replaced with 15% cooldown reduction

HUSKAR:
Strength gain from 2.7 to 3.0
Agility gain from 1.4 to 1.7

LEGION COMMANDER:
Fixed Legion Commander’s duel target not gaining duel damage when Legion Commander dies from Ice Blast shatter
Level 25 talent +40 duel damage reduced to +30 duel damage

LICH:
Sacrifice coodldown reduced from 60/46/32/18 to 60/45/30/15 seconds
Sacrifice current health converted mana rescaled from 30%/50%/70%/90% to 25%/50%/75%/100%
Ice Armor slow reduced from 24/26/28/30% to 16/20/24/28%
Ice Armor manacost increased from 50 to 80

LIFESTEALER:
Base damage reduced by 3
Feast enemy current health as damage/lifesteal increased from 4.5%/5.5%/6.5%/7.5% to 5%/6%/7%/8%

MIRANA:
Sacred Arrow cooldown rescaled from 17 seconds to 21/18/15/12

MORPHLING:
Intelligence gain from 1.1 to 1.6
Waveform manacost reduced from 140/155/160/165 to 120

NAGA SIREN:
Mirror Image illusion damage taken reduced from 550%/500%/450%/400% to 400%/350%/300%/250%

NECROPHOS:
Death Pulse heal reduced from 60/80/100/120 to 40/60/80/100
Ghost Shroud self restoration amplification reduced from 75% to 50%
Ghost Shroud self magic resistance reduction increased from 25% to 50%
Level 20 talent +400 health replaced with +100% ghost shroud self restoration amplification

ORACLE:
Base damage increased by 15

PHANTOM LANCER:
Spirit Lance cooldown increased from 7 seconds to 12

PUGNA:
Movement speed reduced from 335 to 315
Derepify enemy magic resistance reduction reduced from 30%/40%/50%/60% to 20%/30%/40%/50%
Life Drain cast range reduced from 800 to 600
Life Drain link break distance reduced from 1000 to 800
Life Drain manacost increased from 125/175/225 to 200/250/300

RAZOR:
Plasma Field now reduces damage of all targets for 8 seconds, with a maximum damage reduction of 40% based on the target’s distance from Razor
Eye of the Storm search radius increased from 500 to 700

RUBICK:
Null Field now has an active component that creates a spell shield for all allies within a 900 radius that blocks all 30/60/90/120 magic damage. Cooldown 120 seconds. Mana cost: 100

RIKI:
Smoke Screen duration rescaled from 6 seconds to 4.5/5/5.5/6
Blink Strike damage increased from 55/70/85/100 to 60/60/100/120
Cloak and Dagger fade delay increased from 6/5/4/3 seconds to 9/7/5/3
Cloak and Dagger backstab damage per agility is now tripled when an attack breaks invisibility
+Show details

SAND KING:
Caustic Finale slow reduced from 30% to 10%/15%/20%/25%

SHADOW DEMON:
Base armor increased by 2
Shadow Poison manacost reduced from 50 to 30
Demonic Purge now mini-stuns target upon cast
Demonic Purge damage type from magical to pure
Demonic Purge damage reduced from 200/300/400 to 150/225/300

SHADOW SHAMAN:
Ether Shock cooldown increased from 8 seconds to 14
Shackles may now be broken if distance between Shadow Shaman and his target stretches out more than 200 units away from the maximum cast range
Shackles manacost increased from 140/150/160/170 to 180
Serpent Wards no longer gain bonus attack range from Aghanim’s Scepter

SKYWRATH MAGE:
Arcane Bolt base damage rescaled from 60/80/100/120 to 50/75/100/125
Arcane Bolt bonus damage per intelligence reduced from 1.6 to 1
Concussive Shot move speed slow reduced from 30%/35%/40%/45% to 20%/25%/30%/35%

SLARDAR:
Guardian Sprint movement speed bonus rescaled from 20%/28%/36%/44% to 20%/30%/40%/50%
Guardian Sprint damage amplification increased from 15% to 40%

SLARK:
Reworked scepter on Slark
+Dark Pact effect duration renders Slark invisible

SNIPER”
Headshot damage rescaled from 15/40/65/90 to 10/40/70/100
Scepter Assassinate critical damage increased from 280% to 350%

SPECTRE:
SCEPTER ADDED
+Spectral Dagger will be automatically cast by all haunt illusions at the start of haunt. Haunt duration increased by 2 seconds.

SPIRIT BREAKER:
Charge of Darkness now no longer becomes cancelled when activating Glimmer Cape
Charge of Darkness cooldown increased from 12 seconds to 15

TINY:
Avalanche damage rescaled from 100/180/260/300 to 120/180/240/300
Avalanche stun duration rescaled from 1 seconds to 0.5/1/1.5/2
Grow no longer grants bonus movement speed
Grow now grants 10/20/30 strength
Grow attack speed loss rescaled from 20/35/50 to 20/40/60
Aghanim’s Scepter Grow bonus building damage increased from 75% to 100%
Level 10 talent +6 strength replaced with +8% spell amp
Level 10 talent +10 intelligence replaced with +4 mana regen
Level 20 talent +14 mana regen replaced with +30 hp regen

TREANT PROTECTOR:
Living armor will not use up charges if the damage incurred before reductions is less than the amount of damage blocked
Overgrowth duration rescaled from 3/3.75/4.5 seconds to 3/4/5

TUSK:
Movement speed increased from 300 to 310
Walrus Kick damage increased from 350% critical damage to 400%
Walrus Kick damage changed from 350 to 400% critical damage

UNDYING:
Flesh Golem effect radius reduced from 750 to 550
Flesh Golem now has max damage amplification and max move speed slow within the effect radius
Level 20 talent +15 armor increased to +20 armor

URSA:
Enrage duration rescaled from 4 seconds to 4/5/6

VENOMANCER:
Poison Sting damage no longer lethal
Poison Sting slow reduced from 11%/12%/13%/14% seconds to 9%/10%/11%/12% seconds
Plague Ward cooldown increased from 5 seconds to 6

VIPER:
Strength gain from 2.4 to 2.1
Attack range reduced from 575 to 525
Corrosive Skin bonus magic resistance reduced from 10%/15%/20%/25% to 5%/10%/15%/20%
Corrosive Skin duration reduced from 4 seconds to 3

VISAGE:
Soul Assumption base damage increased from 20 to 50
Soul Assumption damage per charge reduced from 65 to 50
Gravekeeper’s Cloak max layers rescaled from 4 to 2/3/4/5
Familiar Stone Form stun duration rescaled from 1/1.25/1.5 seconds to 1

WARLOCK:
Fatal Bonds cooldown reduced from 140 to 100
Shadow Word duration rescaled from 12 seconds to 8/10/12/14
Chaotic Offering cooldown reduced from 170 seconds to 130

WINDRANGER:
Powershot damage rescaled from 180/260/340/420 to 150/225/300/375
Powershot damage is no longer reduced per unit hit
Focus Fire manacost rescaled from 75/100/125 to 50

ZEUS:
Nimbus cooldown increased from 35 seconds to 50
Nimbus Lightning Bolt base interval from 2.25 seconds to 2.75

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